Due to the lack of high-resolution graphical assets, we need to recreate the existing ones in a scalable/future-proof format.
What we have:
- 1x size baseline: The existing graphic set is formatted for a 10-inch screen at 1024x768.
What we need right now:
- 1.75x size for phones: For phones such as the GNex, we need graphics that are formatted for a 4-inch screen at 1280x800.
- 2x size for future tablets: For future high-res tablets (as this is the direction the market is going), we need graphics that are formatted for a 10-inch screen at 2560x1600.
What should have for the future:
4x size for future-proofing: As displays have recently doubled in size, what's to say they won't do the same again? Or perhaps Open webOS will be ported to something with a 4k screen in future? Naturally we don't know, so it's best to be safe and aim high.
The images we need recreated in higher resolution are here: luna-sysmgr/webOS-ports/master/images
Each recreation must be exactly 4x the size of the original image (future proofing!) and match the original as closely as possible in terms of style. Consistency is a must if Open webOS is to look like a professional product.
When you start work on an asset, add it's filename and your username to the wikitable below. This way, we can coordinate and make sure people don't do unnecessary work.
When you finish work on a given asset, please mark it as complete, upload the image to the wiki via Special: Upload and add it to the table.
|Asset Filename||Graphic Artist||Complete||Image|
|row 1, cell 1||row 1, cell 2||row 1, cell 3|
|row 2, cell 1||row 2, cell 2||row 2, cell 3|